Werewolf Mod V1.1 [UPDATE 27/10/2018]


The archives are now zips, now I hope it will not cause any problem
-Update V1.1-
I added some minor things!:
- Replaced the "Ravenous" buff with the "Hungry like a wolf". This means that a werewolf, even when not in feral form, can eat spoiled food without feeling disgusted!
- Added a new effect to werewolves voice other than being deep.
- Now, whenever you cheat to get to level 5 of the lycanthropy skill immediately, you will have (as you should) level 4's abilities.
- Added two flavours to the mod that changes the appearence of werewolves:

  • Flavour1 makes werewolves have the "animal like" look, so with the muzzle, the fur, etc.
  • Flavour2 makes werewolves have a "human-like" look: They'll have lots of hair, brown messy eyebrows and beard, pointed ears, sharp fangs, claws, face details and orange eyes with black sclera.


The zip will have two folders 'Sounds' and 'Nyx_Werewolf Mod':

- The folders inside the 'Sounds' folder, will need to be extracted to
C:\Users\[Username]\Documents\Electronic Arts\The Sims 4\Custom Music
(Do not mind the Nyx_WerewolfSounds folder, it has been made for future content)
To hear the howls you need to not have the volume of the music at 0%

- The folder 'Nyx_Werewolf mod', will need to be put to
C:\Users\[Username]\Documents\Electronic Arts\The Sims 4\Mods

Now let's talk about the mod:


-A new occult: Werewolves. How can my sims become one?-

There are 4 ways to become a werewolf:
- The first is given by an object from buy mode. It's called the 'Special Treasure Map', which is actually a replacement to "History of the World, Print 3" painting.
Here you need your sim to do the 'Inspect the map' interaction. Then your sim will receive a buff called 'A treasure huh?' (+3 focused) which lasts for about 4 hours. This buff allows you to perform the 'Explore the deep dark woods' by clicking on your sim. This interaction is available only from 20:00 to 5:30 while your sim has the focused buff active. If you decide to explore, your sim will go outside your lot and have a "rabbithole" adventure.
The adventure lasts 3/3 and a half hours. Once your sim comes back, they will have the first stage of the werewolf curse. After this "trauma" they won't follow the instructions of the map anymore and can only view it. Vampires, Skeletons and the Grim Reaper refuse to inspect the map, saying that they don't need it.

- You can create a toddler/child with the werewolf trait from CAS (The animation when selecting the trait looks weird on children). When they grow up into teens their powers will be awakened and they'll start turning into their feral form every night. The trait is available to teens too, but DON'T SELECT IT, as It will not give you any werewolf power. Note: You'll need to use the birthday cake!

- You need to have a selectable sim who has been cured from lycanthropy. Details will be below where I'll explain about the two potions present in the mod.***

- You need to have a selectable werewolf sim who has reached the max of the "lycanthropy" skill. Click on the sim you want to transform, select the "Werewolf" pie menu, and click on the 'give cursed bite' option. After the werewolf has attacked the targeted sim, they will pass out and after that, they will have the first stage of the curse.

-Cursed bite stages-

There are 4 stages of the curse before becoming an actual werewolf:
- After the "rabbithole" adventure or the attack from a werewolf, the sim will have the first stage of the curse. It will be a buff called 'Recent Bite' (+10 Uncomfortable), which will give the sim some bloody scars all over their body, their left hand bitten, and an occasional idle animation where the bitten hand will "pulse". The buff lasts for about 6 hours.

- After the first buff expires another buff will spawn. It's called 'So much pain!' (+20 Uncomfortable), which will give the sim a "cleaned" version of the scars, and the same idle animation as the first stage. The buff lasts for about 4 hours.

- The third stage will be another buff called 'Temporary Amnesia...' (+30 Dazed), which will give the sim a more healed and transparent version of the scars (but the bite is still noticeable) and a different idle animation. The buff lasts 3 hours.

- The fourth and final stage will be a buff called 'Ferocious Behaviour' (+1 Embarrassed), which will remove all of the scars from the body (except the bite) and will give the sim another occasional idle animation. It lasts 3 hours.

After these stages you'll need to wait 20:00 (18:00 in Forgotten Hollow) for your sim to turn into a werewolf.

-Werewolf appearence and transformation cycle-

Every night, at 20:00 (18:00 In Forgotten Hollow), your sim will transform into a werewolf, and you can already notice some changes in their appearance:
- They'll have a muzzle.
- They'll be more muscular.
- They'll have a deeper voice.
- They'll have long paws (which will be covered by socks if they have them.) and a tail (which tends to bug with some bracelets)
At 7:00 the werewolf will turn back to normal.


-Lycanthropy skill and abilities-

Werewolves will not have all of their abilities just yet. To unlock more abilities you need to advance in the new skill called "Lycanthropy". Let's see what each level brings:
At Level 1 they can:
- Hunt for food, which will make them disappear from the lot for about 3/4 hours. Once they've returned, they'll have 2 raw foods on the inventory. THIS INTERACTION IS NOT CANCELABLE SO USE IT ONLY IF YOU WANT TO.
- Howl at night (from 20:00). This interaction will make other sims react: Werewolves will howl too and other sims will be surprised by the werewolf.
- Growl at other sims. The reaction will vary depending on the targeted sim's occult: If it's a vampire they will yawn, If it's a sim they will be horrified, and If it's a werewolf they will respond ferociously.

At Level 2 they can:
- Find more raw food and collectables when hunting
- Maul human sims, where they will just attack the target, making them pass out and receive the "Attacked by Werewolf" (+4 dazed) buff.

At level 3 they can:
- Make a special howl exclusively to bring some other werewolves on the lot.
- Practice sparring with other werewolves (In their feral form) independently from the target's lycanthropy level.

At level 4 they will:
- Be free from the classic transformation cycle, and will no longer be influenced by the full moon that much. In fact, they'll have a new need corresponding to that: The Wildness need.
This need will drop if the sim is in their human form, and will raise if they are in their feral form. To change into their feral forms, they'll have a new option in the 'werewolf' menu called 'Turn into Feral Form'.
If the need drops too low, they automatically turn into their wild form, and they'll have to wait 6 hours in order to turn back to their human form. The need drops faster when it's night.

At level 5 they will:
- Have mastered their feral powers so the wildness skill doesn't drop anymore.
- They can either order a cure on the phone. To do this you have to click on your werewolf and select the 'Order a Lycanthropic-B' interaction.

A thing that can be done by any level werewolf is the romantic "Nuzzle" interaction (still in beta phase, because it still has some bugs) which can be performed by two werewolves with eachother.


-Lycanthropic-B and Lycanthronic-A-

After a level 5 werewolf drinks the cure their lycanthropy skill will be completely erased and their body will be weaker.
Now here comes the third method quoted before***. A cured werewolf will have the number of the provider of the cure which doesn't just make the cure itself, but also makes "antidotes" for it. To order a cursed drink you have to click on your sim and select the 'Order a Lycanthronic-A' interaction. After that they'll have the cursed drink in their inventory and it's you to decide whether it's the ex-werewolf to drink it or another sim.
Just remember that an ex-werewolf will have to reach level 5 of the lycanthropy skill again in order to drink another cure, so be wise!
If a human or a low-level werewolf drinks the cure they will receive the neusea buff.

Age Up Interaction: E882D22F-00000000000032C7-00000000

- Some sounds, like the werewolf growling at another sim, requires vampires to be heard. In the future I'll put custom sounds to that too.

- The muzzle appears strange when given to a fat sim.
- The 'Nuzzle' Interaction, will appear strange. So, to make it appear good, you will need to perform a romantic interaction first, like a 'kiss on the cheek' or 'Hold tightly' etc. It also doesn't have any relationship filter so it can be performed even by two werewolves that hate eachother.
- As for now all the social interactions werewolves don't have any relationship consequence and will REQUIRE the two sims to stand up! If they sit they will NOT perform any animation and it will give the direct consequence to the target.
- The werewolf cure/cursed drink will need to be drunk while sitting on a chair (with a table) or on a stool (with a bar). If the lot doesn't have any of these things, the potions will not be drunk!
- There are two typos that will be fixed
- The 'Go hunting' and the "Explore the deep dark woods" interaction are available even in the social pie menu. So it might be possible to see them when clicking on other sims. So don't click on them!

Thanks for taking the time to read this, enjoy the mod!

Special Thanks:
- Mystic Modder, to have helped me with the social interactions.
- Merman Simmer for the original werewolf skin.
- NotEgain for the werewolf ears.
- Notanotheranimesimblr for the tail conversion from YS used to make the werewolf tail.
- Icemunmun for the raw food given to werewolves when hunting.
- Thepancake, for his help with animation conversions.

First Uploaded: 14 December, 2018
Last Updated: 6 hours ago

Basic Download and Install Instructions:

1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.

2. Extract: Use 7zip (recommended), WinRAR (Windows) or Stuffit (OS X) to extract the file(s) from the .rar or .zip file(s). OS X also has a built-in utility for that (just rightclick).

3. Cut and paste the file(s) into your Mods folder:

  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\

Need more information?

  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.